Game Development

Academic Division of Professional Programs

Pathways to Technology Professions

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The Game Development Certificate gives the students the tools which they need to develop computer games. The students will create two dimensional and three dimensional games as well as single and multiplayer games. They will customize the visual profile of objects in the game using two dimensional and three dimensional graphics and animation.

Download the Game Development Certificate overview sheet.


The Game Development Certificate gives the students the tools which they need to develop computer games. The students will create two dimensional and three dimensional games as well as single and multiplayer games. They will customize the visual profile of objects in the game using two dimensional and three dimensional graphics and animation.

Program Outcomes
At the completion of the program the student should be able to:

  • Create two dimensional game using audio, physics and text effects
  • Create transparent pixels on an uploaded image by using color key technology
  • Customize an object’s behavior using function overriding and inheritance
  • Use functions to allow objects to interact within a game
  • Create low and high detailed meshes
  • Build a high-poly character and colorize the final model

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Game Development Courses
    • Code
    • Course
    • Credits
    • CSI 101
    • Introduction to Computers
    • 3
    This course introduces the student to the theory, structure, and application of computers. Topics include word processing, spread sheeting, presentation, and database management (software).
    • CSI 116
    • Introduction to Programming
    • 3
    This course is designed to provide the background necessary for an understanding of computers and computer languages. Programming assignments introduce the student to methods of problem solving, programming logic, development of algorithms, coding in C, debugging and documenting programs. Topics include an overview of computer organization, simple data structures, and file management.
    • CSI 149
    • Introduction to Game Development
    • 3
    This course is a beginning course for the creation of video games. Students will write programs in C++ and use Dark Game Development Kit to create sprites and animations as well as play music and sound effects. Students will combine the skills which they learn in this course to create their own interactive video games. Prerequisites: CSI 116.
    • CSI 249
    • Advanced Game Development
    • 3
    In this course the student will learn the skills necessary to create three dimensional single and multiplayer games. UnrealScript is the programming language which is used to customize the visual profile of objects in the game as well as controlling their states. Prerequisites: CSI 149 Introduction to Gaming or CSI 108 Advanced C++ or CSI 237 Advanced Java.
    • CSA 228
    • Computer Graphics Applications
    • 3
    This course will familiarize the student with the capabilities and potential of computer graphics for applications in business, government, communication, and the arts. Photo image editing, vector-based illustrations and special effects using Adobe Photoshop and Adobe Illustrator are covered.
    • CSI 107
    • C++ Programming
    • 3
    This course is designed as an introduction to C++ programming. Problem solving methods and algorithmic development stressing good programming style and documentation including top down and modular design is emphasized. Prerequisite: CSI 116 (formerly CSI 216 Computer Concepts).
    • CSI 233
    • Java Programming
    • 3
    This course is an introduction to the Java programming language that builds upon concepts explored in Introduction to Programming (CSI 116). The Java platform, how it stores data in memory, and basic language features are discussed. Topics include objects, methods, control structures, streams, arrays, and classes. Prerequisite: CSI 116.
    • CSI 255
    • C# Programming
    • 3
    This course teaches students how to develop software for Windows operating systems using Microsoft’s premier object-oriented programming language, C#. The unique features of the C# language will be covered as well as several components of the .NET Framework under which modern Windows applications run. Students will create software using a combination of visual programming tools and traditional coding. Topics include Windows Forms, ASP.NET, LINQ, XAML, and Windows Presentation Foundation. Prerequisites: CSI 108 or CSI 237.
    • CSI 261
    • Robotics Programming
    • 3
    This course utilizes the Python programming language as well as Choregraphe software to develop behaviors for the NAO humanoid robot. The robot will be programmed to walk, talk, dance, listen and respond to its surroundings through facial and object recognition. Prerequisites: CSI 116
    • ENG 205
    • World Mythology
    • 3
    This course surveys the foundational stories that have helped to develop civilizations around the world. It also explores how many of these stories are living ideas that still persist to this day. Babylonian, Greek, Roman Asian, African and Native American myths will be studied both in their original context and as the basis for folktales, fairy stories, modern novels, contemporary films and fantasy video games. Prerequisites: ENG 101.
    • ART 100
    • Fundamentals of Visual Art
    • 3
    This course provides a broad exploration of various art forms and techniques peculiar to each. Techniques include assemblage, painting, sculpture, college, mono-printmaking, drawing, photography, design, and architecture.
    • LAW 203
    • Cyber Law
    • 3
    Developing computer technology has led to the development of new law relative to both the acquisition of information and doing business in cyberspace. This course will explore the legal issues arising from those changes. While focused primarily on business applications, the material covered will include contracts and torts related to the Internet, intellectual property rights, security, and privacy rights of the Internet user. Court decisions, statutes and administrative rulings will be presented.
    • CSA 250
    • 3D Graphics and Animation
    • 3
    In this course, students utilize 3ds Max Modeling software to develop and model characters, objects and environments that can be used in three dimensional games. Skills covered include creating low-poly characters, high-poly characters, high-resolution meshes and texture maps.


Contact Info:

Quincy Campus

1250 Hancock Street
Quincy, MA 02169

Tel:  (617) 984-1700

Plymouth Campus

36 Cordage Park Circle
Plymouth, MA 02360

Tel:  (508) 747-0400


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